what are the problems in game development that requires scientific research? [on hold]

Posted by Anmar on Game Development See other posts from Game Development or by Anmar
Published on 2013-11-05T14:48:34Z Indexed on 2013/11/05 16:14 UTC
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I been into Game Development for approximately 2 years for now mostly prototype development and testing ideas.

Im in a point of my carrier where I am in a need to publish a research paper I would love to start doing research about game development however my lack of experience in actual game development in a commercial set of environment brings me into Game development in stackexchange My question is for the experience game developers out there What are the problems related to software engineering that you have faced or your team faced while developing games?

Example Problems

?

  • The lack of a strong technique for Fun detection in a game in an early stage of development
  • A strong tailored Software Development Life Cycle for game development
  • Agile methodology as a game development methodology
  • Narrowing the goals gap between team members (Editors, Story Designers, Programmers, 3D artists, 2D Artists)

    - Community Suggestions

  • Indie game marketing requirements for success by Yakyb

Any problems you could define it I would be more than happy to take it into consideration for future research. My experience and work mostly involve process related basically SDLC (Waterfall, Spiral, Agile, RUP .Etc)

Thank you for any input.

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